Posts Tagged ‘Xbox 360’

How the video games industry is faring

Written by Vladimir Bundalo on . Posted in GAMING, NEWS

A look at results from selected companies in the video games business:

Jan. 9: GameStop Corp., the world’s largest video game retailer, reports nearly flat sales for a nine-week holiday period that ended on Dec. 31. Sales of game software rose but sales of game consoles and other hardware slid. The company backed its fourth-quarter and full-year earnings guidance.

Jan. 19: Microsoft Corp. says revenue from Xbox 360 products and services grew 9 percent to $322 million, led by increases in consoles sold and higher revenue from the Xbox Live service. That was partly offset by reductions in sales of standalone Kinect sensors. Microsoft says it shipped 8.2 million Xbox 360 consoles during the latest quarter, up from 6.3 million a year earlier.

‘Star Wars’ at E3: First look at ‘Kinect Star Wars’

Written by Vladimir Bundalo on . Posted in GADGETS, GAMING, HARDWARE, MICROSOFT

Star Wars fans, prepare to connect with The Force in a kinectic way. On Monday, Microsoft Studios and LucasArts will formally announce the first Star Wars video game for Kinect, Microsoft’s hands-free, your-body-is-the-controller playing experience for the Xbox 360.

Simply called Kinect Star Wars, the game is intended for all ages and will hit stores this winter. Microsoft will preview the game this at E3 (aka the Electronic Entertainment Expo), the video game industry’s annual confab at the Los Angeles Convention Center. Check out the trailer for  a peek at the game and the gameplay:

httpv://www.youtube.com/watch?v=MzU_jXLQeKw

A look back at Kinect’s history

Written by Vladimir Bundalo on . Posted in GADGETS, GAMING, MICROSOFT

Kinect has turned out to be a big success for Microsoft, and Monday’s news that the company is planning to officially bring the technology to Windows users marks an important step in Kinect’s progress as a platform for new types of software and gesture-based user interfaces.

That said, if you take a look back, it’s not like we didn’t see this coming.
Even so, Kinect has turned out to be more successful than Microsoft originally imagined, with sales that dramatically beat estimates. It’s also helped reform the image of the software giant from a company that’s overly protective of its creations to one that’s paying attention to what people do with a product once it’s been launched–even if those uses fall outside the original intent.